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So when CDPR’s ambitious, futuristic, open-world opus finally dropped, I was pleasantly surprised to see it given mostly favorable reviews by the initial critics. Unless you’ve been in a braindance-induced coma for the past few years, you likely knew that Cyberpunk 2077’s December 10th release date was going to be a s-show, whether it was on account of the insane popularity and anticipation leading up to it (the game broke the single-player Steam record for most concurrent players on the day of its release) or the foreseeable disappointment for those that had aggrandized the game to such a lofty degree that anything short of a life-changing experience was going to fall short of their expectations. You know the popular saying, “You’re damned if you do and you’re damned if you don’t,” referring to how a person or group of people will be blamed or considered wrong no matter how they handle a situation? That aptly describes the mess CD Projekt Red finds themselves in right now with the recent release of Cyberpunk 2077 (for which they’ve subsequently apologized), one of the most highly-anticipated and feverishly-hyped video games since it was first announced way back in May of 2013.